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Reviews of Command & Conquer 4: Tiberian Twilight

Testseek.nl hebben 65 deskundige overzichten van Command & Conquer 4: Tiberian Twilight verzameld en de gemiddelde classificatie is 68%. Scrol en zie neer alle overzichten voor Command & Conquer 4: Tiberian Twilight.
 
(68%)
65 Reviews
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68 0 100 65

De redactie beviel

  • Interessante nieuwe online gameplay

De redactie beviel het niet

  • Totaal andere gameplay
  • Geen Scrin
  • Korte single player
  • Verplicht online zijn

 

Reviews

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  Gepubliceerd: 2010-03-18, beoordeeld door: ign.com

  • It's great to see developers and publishers taking risks with franchises in danger of growing too stale, and Command & Conquer's traditional mechanics were some of the most well known in the genre. To really move forward, something had to be switc...

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(74%)
 
  Gepubliceerd: 2010-03-18, beoordeeld door: 1up.com

  • Samenvatting:  Electronic Arts has given over the Command & Conquer franchise to an always-online, MMO scheme of leveling up to unlock content, which can work in a shooter, a role-playing game, or Scientology. But it's a fundamental misreading of the appeal of real-t...

 
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(50%)
 
  Gepubliceerd: 2010-03-16, Auteur: Eric , beoordeeld door: gamespy.com

  • Interesting finish to the C&C storyline; admirably takes risks with the game design.
  • Admirable risks turn out badly; design elements don't work well together; endless grind to unlock units; multiplayer's a carousel of sadness; don't die, Joe Kucan!

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(50%)
 
  Gepubliceerd: 2010-03-16, beoordeeld door: armchairempire.com

  • Samenvatting:  Taking an established franchise like Command & Conquer and re-inventing it or taking chances with something new is commendable. It's the only way irrelevancy can be avoided. But with Command & Conquer 4: Tiberian Twilight the series has bee...

 
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(30%)
 
  Gepubliceerd: 2010-03-16, beoordeeld door: gamepro.com

  • Mobile bases concept works well, online matchmaking is consistently stable, persistent progression is properly addicting, story mostly delivers for longtime fans
  • Need for constant Internet connection draws concern; the "leveling" mechanic can lead to some unbalanced multiplayer matches,

 
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(80%)
 
  Gepubliceerd: 2010-03-16, beoordeeld door: gamespot.com

  • Persistent unlocks provide a nice sense of ongoing reward, Enjoyable online and skirmish play, Excellent soundtrack and darkly lit cutscenes make for great atmosphere
  • Short, limp campaign that concludes with a thud, You always have to be connected to the Internet, even in offline modes, Limited scope, limited excitement
  • Tiberian Twilight's online play and persistent unlocks make for short-term fun, but the mediocre campaign doesn't give Kane the send-off he deserved. ...

 
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(70%)
 
  Gepubliceerd: 2010-03-16, beoordeeld door: videogamer.com

  • Multiplayer is fast, frenetic fun, More accessible gameplay, New serious cutscenes don't work, Boring campaign...

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(70%)
 
  Gepubliceerd: 2010-03-16, Auteur: Kevin , beoordeeld door: cnet.com

  • Samenvatting:  There's a good chance that Command & Conquer 4: Tiberian Twilight is not what you were expecting. This real-time tactical game shares some attributes with the Tiberium-fueled strategy games that came before it--flashy graphical effects, GDI and Nod for...

 
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(70%)
 
  Gepubliceerd: 2010-03-16, beoordeeld door: Play.tm

  • Samenvatting:  Command & Conquer 4 still knows how to pile on the schlock. We're now up to 2077, thirty years after the third game, so all your units are either vehicles or people in chunky robot suits because it's the future - though the Mammoth Tank is still going ...

 
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(75%)
 
  Gepubliceerd: 2010-05-14, beoordeeld door: atomicmpc.com.au

  • A game that had everything to lose; and gambled it all away....

 
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(50%)
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