Testseek.nl hebben 33 deskundige overzichten van The Witness verzameld en de gemiddelde classificatie is 84%. Scrol en zie neer alle overzichten voor The Witness.
February 2016
(84%)
33 Reviews
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De redactie beviel
Prachtig vormgegeven spelwereld
Moeilijke
Maar zeker niet onmogelijke puzzels
Legt uit zonder uit te leggen
Houdt je wel even zoet
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Gepubliceerd: 2016-02-04, Auteur: Mike , beoordeeld door: gamechronicles.com
Beautiful surroundings and visuals that run at 60 fps, Great puzzles that unify the world.
High barrier to entry, Slight difficulty in conveying ideas to the player without the actual use of language
The Witness practically sings when it's throwing a million different concepts at you all at once...
Gepubliceerd: 2016-02-03, Auteur: Matthew , beoordeeld door: gaming-age.com
Samenvatting: Several hours and countless puzzles into The Witness, I was hit by a realization: I don't care about any of this.In my defense, this may be because I've never once in my life wondered about how Jonathan Blow's mind works, and that's pretty much all The Wi...
Gepubliceerd: 2016-01-26, Auteur: Stephen , beoordeeld door: techspot.com
Samenvatting: While playing The Witness for this review, I wrote an email to its lead creator, Jonathan Blow. It was a moment of weakness. I feared that Blow's magnificent new puzzle game had deadended my ability to reach a solution. I sent it on a Saturday afternoon...
Gepubliceerd: 2016-01-25, Auteur: Mike , beoordeeld door: gamespot.com
Clever maze puzzles with extensive depth, Great use of openworld structure, Gorgeous locales with underlying secrets, Subtle, intelligent teaching methods
Some preachy storytelling moments drone for too long, Several puzzles test dexterity instead of intelligence
Samenvatting: This puzzling mystery game is the creation of Jonathan Blow, developer of the award-winning game Braid.You're in a hallway, in a basement, in a house. You have no memory of who you are or why you are here. Exploring outward, you find yourself on a strange...
Gepubliceerd: 2016-02-06, Auteur: Michael , beoordeeld door: g3ar.co.za
Well thought out puzzles, Incredible use of perspective and the environment, Bottomless depth
Colour blind people will get stuck at one point
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Gepubliceerd: 2016-02-05, Auteur: Keith , beoordeeld door: nzgamer.com
Samenvatting: Positive reinforcement is a great thing – being told that you're doing something right. Games are notorious for dripping out affirmation as we spend time on them, but quite often it feels like a way of deflecting the rather senseless idea of “guilty pleas...