Testseek.nl hebben 83 deskundige overzichten van State of Decay 2 verzameld en de gemiddelde classificatie is 68%. Scrol en zie neer alle overzichten voor State of Decay 2.
(68%)
83 Reviews
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68010083
De redactie beviel
Hele mooie open wereld
Goed uitgedachte gameplay
Veel content
Levendige open wereld
Zombies slachten voelt goed
Strategische keuzes dicteren de speelstijl
Diepgaande gameplay
Uitdagend
Nu met coop
De redactie beviel het niet
Veel bugs die het spel minder interessant maken...
The challenge and excitement of getting myself out of a scrape; learning how not to get myself into so much trouble in the first place; splatting zeds with cars,
Gepubliceerd: 2018-05-17, Auteur: Dave , beoordeeld door: onmsft.com
Samenvatting: If you played State of Decay on Xbox One, you are probably eagerly anticipating the arrival of State of Decay 2 on May 22, 2018. My full review of State of Decay 2 will be available later in the week, but we'll start today with some first impressions. If...
Gepubliceerd: 2018-05-17, Auteur: Sean , beoordeeld door: cheatcc.com
Samenvatting: The surge of zombie fueled games may have subsided somewhat from its hyped heydays a few years ago, but that hasn't stopped developer Undead Labs from doubling down on the Microsoft exclusive success of State of Decay a blend of open world survival horror...
Gepubliceerd: 2018-05-17, Auteur: Sean , beoordeeld door: cheatcc.com
Samenvatting: The surge of zombie fueled games may have subsided somewhat from its hyped heydays a few years ago, but that hasn't stopped developer Undead Labs from doubling down on the Microsoft exclusive success of State of Decay a blend of open world survival horror...
Bigger and better than its predecessor, Great at capturing the feel of a nondescript suburb or rural town, Extra tense balancing your need for supplies with the risk inherent to attaining them
Very buggy, even at the best of times, Co-op mode feels a bit slapdash and compromised, Can be repetitive, though that's also sort-of the appeal
I had a good time though. A surprisingly good time. State of Decay 2 is a fairly rote experience, but collecting supplies, building your base, collecting more supplies from further out, rebuilding your base—it's an addictive loop, and one that doesn't nee...
Gepubliceerd: 2018-05-17, Auteur: Jez , beoordeeld door: windowscentral.com
Incredible and dynamic simulation gameplay, Visceral and satisfying combat, Dynamic narrative lets you craft your own story, Great value at $29.99 / $9.99 via Game Pass
Missing attention to detail and polish, Multiplayer implementation is weak, Microsoft, the cloud company, says no to dedicated servers
State of Decay 2 is by no means a perfect game. It retains the quirks of its predecessor, complete with mixed production values and a litany of smaller problems. That said, the game has never crashed on me, and is wonderfully atmospheric, with great music...
Some systems successfully convey the demands of a zombie apocalypse, Combat is simple but gratifying, with suitably gory finishers
So many systems are underutilized, leading to a distinct lack of depth, A lack of visual themes that makes everything look dull, Numerous bugs that range from annoying to game breaking, Aggressive motion blur that can't be adjusted, Fails to entice you in
Gepubliceerd: 2018-05-17, Auteur: Dan , beoordeeld door: ign.com
State of Decay 2's zombie-infested maps are good places to scavenge, fight, and survive in. Combat is satisfyingly brutal and the special zombies inspire some real fear of permanent death, even though the Blood Plague turns out to be more of a sniffle. Bu...
Builds on the successful formula of the first State of Decay with a series of improvements, It's a ton of fun when playing solo and even more so when playing with friends via the new coop option, Nighttime is positively frightening, as it should be in a z
Rough from a visual and performance standpoint, Small map for an open world game in 2018, Doesn't deliver that many additions over the first game
State of Decay 2 is every bit as fun and rough as the first game was in 2013. It feels like a game that would have massively benefited from additional resources during development given its numerous technical shortcomings, but even so, its core (improved...