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Reviews of Nervous Brickdown

Testseek.nl hebben 7 deskundige overzichten van Nervous Brickdown verzameld en de gemiddelde classificatie is 78%. Scrol en zie neer alle overzichten voor Nervous Brickdown.
 
(78%)
7 Reviews
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  Gepubliceerd: 2007-10-16, Auteur: Jon , beoordeeld door: pocketgamer.co.uk

  • Samenvatting:  When it comes to solitary sports, a bat, a ball and a wall is about as good as it gets. Because however you choose to define the resulting tennis-squash hybrid, youre always in control of the action. Throw in a spark of imagination, and youre well on...

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(80%)
 
  Gepubliceerd: 2007-10-05, beoordeeld door: gamechronicles.com

  • Even with a concept that seems slightly dated, Nervous Brickdown does an excellent job of taking old-school gameplay and putting just enough new school glamour on it to make it feel fresh again. While the basic concept that forms the core of this game ...

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(78%)
 
  Gepubliceerd: 2007-07-16, beoordeeld door: gamezone.com

  • Samenvatting:  As the doctor walked in, I could tell by the look on his face that the news wasn’t good. He glanced down at his report, then looked up at me and, having noticed the concern in my eyes, quickly went back to his report. “Mr. Bedigian, I have som...

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  Gepubliceerd: 2007-07-15, beoordeeld door: gwn.com

  • Fresh, original gameplay in each “mode”, excellent graphics and music, addictive.
  • Far too many cheap deaths, some modes are better than others, can become repetitive.
  • Incredibly fun and unique, but it can become frustrating. A good bet for fans of old school twitch action.

 
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  Gepubliceerd: 2007-07-15, beoordeeld door: gwn.com

  • Fresh, original gameplay in each “mode”, excellent graphics and music, addictive.
  • Far too many cheap deaths, some modes are better than others, can become repetitive.
  • Incredibly fun and unique, but it can become frustrating. A good bet for fans of old school twitch action.

 
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(80%)
 
  Gepubliceerd: 2007-06-29, beoordeeld door: ign.com

  • Samenvatting:  The original Breakout design was a simple creation: a paddle, a ball, and a whole lot of bricks. By putting controls on an analog knob, players had direct control over the paddle - it moved with the exact rate of your twisting, which in turn gave the f...

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(79%)
 
  Gepubliceerd: 2007-06-25, Auteur: Patrick , beoordeeld door: gamespy.com

  • Tons of modes; one-cart multiplayer; great music and art design.
  • Fundamental issues with Breakout-style gameplay.
  • Nervous Brickdown is unexpectedly wonderful. Its unexpected because as soon as we heard "Breakout-style gameplay" we sort of tuned out, afraid of yet another mediocre DS title, let alone another Breakout clone. But that was our own near-lose, because ...

 
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(70%)
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